About Me

With over 15 years of film experience, I have worked in various departments throughout a production pipeline, including modeling, shading, fur grooming, lighting, rendering and compositing. The recent rise of real time technology brought me into the gaming industry and a world of learning opportunities, where I make new discoveries everyday.

Current focus weighs heavily on lighting, lighting in budget, rendering, compositing and scripting.

Full Resume
Shot Breakdown

WORK EXPERIENCE

Dreamworks Animation Studios

Lead lighter

01/2023- current

Responsible for translating art keys/reference material into 3D in a given sequence. Main tasks include designing and building sequence wide light rig, set up sequence wide comp template, cross department troubleshooting and coordination, and taking shots from beginning to finish. Other tasks include helping fellow artists troubleshoot shot issues, establish cross department communication, and help ensure sequence deadline is met.

- Ruby Gillman, Teenage Kraken
- Kung Fu Panda 4

Dreamworks Animation Studios

Lighting artist

10/2019 - CURRENT

Responsible for shot lighting, rendering, and compositing. Other tasks include light rig building,template building, sequence rig setup and troubleshooting/debugging.

- Trolls World Tour - Marketing
- The Croods: A New Age
- Boss Baby: Family Business
- Trolls Holiday in Harmony
- The Bad Guys
- The Bad Guys: The Maraschino Ruby
- Puss in Boots: The Last Wish
- Puss in Boots: The Trident
- Trolls Band Together
- The Wild Robot

Respawn entertainment

Lighting artist

11/2018 - 10/2019

Responsible for real time lighting in level and in cinematics. Other responsibilities include keeping lighting within performance budget, work through level transitions and general debugging and troubleshooting.

- Star Wars: Jedi Fallen Order

Weta digital

Lighting TD

01/2017 - 09/2018

Responsible for shot lighting, rendering, pre-comping and passing elements off to compositors. Other tasks include light rig building,template building, sequence rig setup and troubleshooting/debugging.

- Wonder Woman
- Justice League
- Battle Angel Alita

dreamworks animation tv

Lighting lead

06/2014 - 12/2016

Responsible for setting up master lighting on sets and main characters. Other responsibilities include situational rig R&D, creating demo comps, gizmo design and creation, proficiency tool development, lookdev, troubleshooting and file setup for partner studios.

- Netflix Exclusive: The Adventure of Puss in Boots

moonbot studios

Generalist

01/2014 - 03/2014

Responsibilities ranged from beginning to the end of the pipeline, tasks included modeling, texturing, shading, lighting, rendering and compositing, with heavy focus on lighting, rendering and compositing.

- Dolby Atmos: Silent

Sony imageworks

lighting td

03/2013 - 11/2013

Responsible for lighting and pre-composite/composite CG generated elements into a shot. Also responsible for stereo conversion on animation features.

- Cloudy with a Chance of Meatballs: Revenge of the Leftovers
- Edge of Tomorrow

Rhythm & Hues

lighting td

07/2012 - 02/2013

Responsible for lighting and pre-composite CG generated elements for live action plate integration. Also contributed to prototyping PyQT Gui interface for shot submission.

- Life of Pi
- Grown Ups 2
- Percy Jackson: Sea of Monsters

Reelfx studios

generalist

04/2006 - 02/2008
08/2009 - 07/2012

Responsibilities ranged from beginning to the end of the pipeline, with heavy focus on modeling, lighting, rendering, compositing and stereo compositing. Also contributed to set dressing and shot layouts, generating Maya paintFX, texturing, hair generation and grooming, and R&D Nuke efficiency tools through Python scripting

- Despicable Me: Minion Mayhem
- Ice Age: A Mammoth Christmas
- Radio City Rockettes: 2011 Christmas Spectacular
- Looney Tunes: Daffy's Rhapsody
- Judy Moody and the Not Bummer Summer
- Open Season 3
- Universal The Simpsons Ride
- Open Season 2
- Snow 2: Brain Freeze
- American Greetings: Tinpo 

SKILLS

Maya
Nuke
V-Ray
Python
Nuke Python Scripting

Katana
Mental Ray
Manuka
Shave & Haircut
Unreal Engine

Houdini
PRMan
Arnold
Maya Hair/Fur Sytem

EDUCATION

University of texas - dallas


- Bachelor of Fine Arts: 2003 - 2006
- Master of Fine Arts: 2006 - 2008

LANGUAGE

Chinese: native proficiency

English: native proficiency

Japanese: limited working proficiency